This game was made with Unity 2018, in roughly 10 hours of development time. I used the UFPS controller for first person controls and weapons. I used an AI solution (Tactical Shoot AI) to get the sharks to follow and attack you, the shark and tree models are from polyPerfect Low Poly Animated Animals Unity Asset pack for Shark and various trees/clouds/props.
The game gets hard very quickly, I strongly suggest choosing one weapon (rifle or shotgun) and sticking with it. ROF, damage upgrades, and movement help for the higher levels significantly. Please let me know your high score!
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Very addictive, only managed to get around 465 though!
This game was made with Unity 2018, in roughly 10 hours of development time. I used the UFPS controller for first person controls and weapons. I used an AI solution (Tactical Shoot AI) to get the sharks to follow and attack you, the shark and tree models are from polyPerfect Low Poly Animated Animals Unity Asset pack for Shark and various trees/clouds/props.
The game gets hard very quickly, I strongly suggest choosing one weapon (rifle or shotgun) and sticking with it. ROF, damage upgrades, and movement help for the higher levels significantly. Please let me know your high score!